- Foster's home for imaginary friends big fat awesome house party plus#
- Foster's home for imaginary friends big fat awesome house party mac#
Foster's home for imaginary friends big fat awesome house party mac#
Mac and Bloo are the two main protagonists of the series. Once in this state, he will become impossible to control and will often become obsessed with seeking any other source. Mac becomes extremely hyperactive to the point of a rabid mania when he eats sugar. He is very attached to Bloo and it is shown in episodes such as "House of Bloos" and "Duchess of wails" that his biggest fear is never seeing him again because Bloo is what keeps him happy and cheerful and vise versa. However, his good nature tends to make him somewhat naive. Mac is often the voice of reason among his friends (especially Bloo) when they're making decisions. Mac – A bright, creative, sensitive and somewhat shy 8-year-old boy and Bloo's creator and best friend who visits Foster's.McCracken wondered how things would be if there was a similar place for childhood imaginary friends. The inspiration came when McCracken and his wife, Lauren Faust, adopted a pair of dogs from an adoption shelter. The house motto is "Where good ideas are not forgotten".
Foster's home for imaginary friends big fat awesome house party plus#
There are (according to "Setting a President") 1,340 imaginary friends in Foster's Home however, at the end of "Emancipation Complication", Madame Foster states that there are 2,038 imaginary friends currently residing in the house, plus Bloo and Mr. Foster's Home for Imaginary Friends was founded by the elderly Madame Foster to provide a foster home for abandoned imaginary friends.
![foster foster](https://technotini.files.wordpress.com/2009/03/theater.jpg)
When this happens, the friends are left to fend for themselves. Unfortunately for them, the children eventually outgrow them around ages 7–8. In the Foster's Home for Imaginary Friends universe, imaginary friends (or "friends" for short) become physical beings the instant a child imagines them unlike how the concept often works on other shows, an imaginary friend takes physical and emotional form after a child creates specific details about that character. He is saddened to learn that staying at Foster's makes him eligible for adoption by another child, but eventually Madame Foster makes a special deal: as long as Mac visits every day, Bloo can live there and not be adopted.įoster's Home for Imaginary Friends creator Craig McCracken at the 2008 Comic-Con International. Bloo moves in with the lanky and one-armed Wilt, the scary-looking but cowardly Eduardo, and the bizarre bird/airplane/tree friend Coco. Mac is an eight-year-old boy, whom his mother told that he needs to give up his friend Bloo, who hears about Foster's and thinks it will be a perfect place for him to stay. Herriman, the business manager and her granddaughter Frankie, who handles day-to-day operations. The home is run by the elderly Madame Foster, its founder her friend Mr. Once the children outgrow them, the friends move to Foster's Home for Imaginary Friends, where they stay until other children come to adopt them. In the Foster's universe, imaginary friends take physical form and become real as soon as children think them up.